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1. The Great POCO LOCO Campaign - in EVE General Discussion [original thread]
Just an update on the pocogeddon/pococide/pocalypse: Caldari highsec is done. Amarr highsec is nearly done. Amarr has a HUGE number of systems. It's embarassingly large the number of systems they have. There are a lot more interbus remaining in A...
- by Jita Bloodtear - at 2013.12.06 09:09:00
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2. POCO gagging - in EVE General Discussion [original thread]
Lady Areola Fappington wrote: No big deal. Still PLENTY of Interbus customs offices out there, off the beaten path. Them be fighting words! I take great offense to this
- by Jita Bloodtear - at 2013.12.01 10:13:00
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3. The Great POCO LOCO Campaign - in EVE General Discussion [original thread]
Professor Clio wrote: Mina Banestar wrote: So is there an easier way to find out which corps own what POCOS than simply going out and looking at all of them? Would be interesting to see who owns the most in each area. If not it seems kinda ...
- by Jita Bloodtear - at 2013.11.24 21:06:00
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4. Customs stations - in EVE General Discussion [original thread]
Interesting, someone probably didn't like the idea of you taking POCOs in space they wanted for themselves. Check for POCOs owned by them, and ask for defenders in your war, and you may be able to counter attack. If that fails, you can always use...
- by Jita Bloodtear - at 2013.11.23 20:05:00
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5. Customs stations - in EVE General Discussion [original thread]
POCOs enter a reinforced cycle at 25% shields. This reinforcement timer can be configured by the POCO owner through the Configuration right click menu. Owners are able to set it to any 2hr window within the day (01:00-03:00, 02:00-04:00, 03:00-04:...
- by Jita Bloodtear - at 2013.11.23 16:51:00
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6. The Great POCO LOCO Campaign - in EVE General Discussion [original thread]
With the recent expansion it is now possible to kill Interbus Customs Offices (CO) in highsec and replace them with player owned Customs Offices (POCOs). This has created a gold rush event of thousands of players scrambling to remove interbus to r...
- by Jita Bloodtear - at 2013.11.23 06:53:00
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7. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
It seems we can no longer get the ingame mouse-over windows to appear without having focus in the Eve client. This may sound like a minor issue, but we're constantly doing spreadsheet work on values that we read out of these tooltip windows. And n...
- by Jita Bloodtear - at 2013.06.06 02:13:00
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8. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
Danni stark wrote: Morcam wrote: Why is lowsec ice getting hit as hard as it is? because when you consider the half harvester cycle times, you're still getting a buff. also, looking at the isk/hr of each type of anom they are perfectly ba...
- by Jita Bloodtear - at 2013.05.14 14:58:00
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9. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
94% of all ice is mined in empire right now. Leaving 6% for low/nullsec. CCP wants to lower the ice mined in empire to about 80% and have nullsec mine the rest. If we're cutting back highsec isotope supply by a global 14%, then nullsec needs to in...
- by Jita Bloodtear - at 2013.05.13 15:05:00
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10. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
EvilweaselSA wrote: To the extent highsec production is not 80% of all ice mining and we need higher numbers of null miners, that weakens your argument: null mining produces much greater volumes of LO for each isotope mined. The more miners are...
- by Jita Bloodtear - at 2013.05.10 19:28:00
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11. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
EvilweaselSA wrote: Two quick notes (there are other issues, but I don't have time to delve into all issues): the last Diagoras number was 22,543 towers. Also, you switched larges and smalls between your jita market history and fuel block con...
- by Jita Bloodtear - at 2013.05.10 15:19:00
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12. An analysis of nullsec mining changes in Odyssey - in Science and Industry [original thread]
Let's examine the changes to the supply of ozone in the galaxy. This is a chart showcasing the changes to ice, and the new ice product yield from the ice anomalies. The very last chart in that picture shows the relative ozone supply yield fro...
- by Jita Bloodtear - at 2013.05.10 10:07:00
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13. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
Let's examine the changes to the supply of ozone in the galaxy. This is a chart showcasing the changes to ice, and the new ice product yield from the ice anomalies. The very last chart in that picture shows the relative ozone supply yield fro...
- by Jita Bloodtear - at 2013.05.10 10:07:00
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14. An analysis of nullsec mining changes in Odyssey - in Science and Industry [original thread]
This is an analysis of ideal highsec ice product supply vs galaxy need. Most of the statistics I include here are just because players might find them interesting. Please enjoy the statistics: These ice fields post-expansion: Blue ice (Gallent...
- by Jita Bloodtear - at 2013.05.10 06:49:00
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15. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
These ice fields post-expansion: Blue ice (Gallente): 17 systems with 23 ice belts Clear Icicle (Amarr): 24 systems with 28 ice belts White Glaze (Caldari): 25 systems with 30 ice belts Glacial Mass (Minmatar): 16 systems with 17 ice belts ...
- by Jita Bloodtear - at 2013.05.10 05:43:00
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16. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
EvilweaselSA wrote: We have pushed hard for bottom-up income for years. This isn't new. And we've mulled over many options for increasing income because that's the sensible thing to do, and I hardly see what the point of going "i know all your ...
- by Jita Bloodtear - at 2013.05.09 15:10:00
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17. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
EvilweaselSA wrote: And if our agenda doesn't overlap with the public good you can explain why, rather than doing a vague "those goonies are out to get you! don't listen to them!" Just because Goonswarm hasn't yet found a way to make isk fro...
- by Jita Bloodtear - at 2013.05.09 04:42:00
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18. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
EvilweaselSA wrote: You just moved ice from "limited" to "unlimited, but with slightly less isk/hour". That is...not in the spirit of the changes, which is the exact opposite direction. The spirit of these changes was to offset isotope harves...
- by Jita Bloodtear - at 2013.05.09 03:27:00
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19. An analysis of nullsec mining changes in Odyssey - in Science and Industry [original thread]
CCP Fozzie wrote: Jita Bloodtear wrote: We should instead be rebalancing the refined product yield for each type of ice. If the supply of highsec isotopes is too high then the rebalance should reflect this by lowering the refined supply sli...
- by Jita Bloodtear - at 2013.05.09 03:03:00
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20. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
There is still a mismatch of intentions to changes. The value of the ices should be glare crust < dark glitter < gelidus < krystallos . Even with the proposed changes to Krystallos it will be worse than Gelidus. Gelidus is 500-250-75, ...
- by Jita Bloodtear - at 2013.05.09 02:29:00
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